Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Rename that thing to "Clear River" and fix the casing.
So, I was unfamiliar with the peculiarities of the extra steps mods need to function in this game. I did what I do with basically every other steam game, I subscribed to some mods, launched the game and assumed they'd work... Not so, it seems, as I missed the whole "need to go into the User Content tab that's not even in the game but in the launcher pre-game and actually activate them" step.
I've activated them now, but I'm getting mod conflict errors when I try to launch the save. Worried, because I don't want to bork anything up. Read through your whole description, didn't see mention of if it would be safe to do this. I'm assuming not, but I'm hoping...